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Showing posts from November, 2017

Call of Duty WW2 Review

     Starting with COD WW2 - what makes me so impressed to work on this review?       The answer is simple, the innovation, we had so many Call of Duties that even changing the developers, the games all look the same.. when I started playing it I had already seen some gameplay and it was more of the same.. the only thing I noticed was the boots on the ground that Sledgehammer (Developer) kept saying, but only this would not make the game brand new and so special.      From the start you will be transported from your chair to WW2 .. and they do it not only with some good graphics, the key point here is that you'll start with some friendly conversations, jokes, friends and in the blink of an eye you'll be drafted to Normandy beach, one of the most brutal chapters of World War 2 ..  and your objective and all other troopers is to just try to survive.      The engine is always the same but every new game it is mor...

ELEX Quickview

Elex is an action RPG set in a future where you will find a mix of future and past (and by past I mean the medieval era with swords and magic), so what about the game?  The game is a mess of good and bad ideas, the character moves are terrible, the audio is the worst part of all, apparently it was recorded on a super small room or it was recorded with a bucket on the actor's head, the graphics are the best part of the game with some good textures and great environment.  The gameplay in some parts reminded me of Fallout , where you need to open every desk or file cabinet to find stuff like cigars or a pack of cigars, ammo.. The audio and the player movement drowned the game, specially when you are in a fight and your character does not respond to your commands. The developer (Piranha Bytes) had some amazing jobs like "Gothic" and "Risen" but this one will not be a good reference.